tag:blogger.com,1999:blog-7616244196108776097.post8332807951513409423..comments2023-04-12T04:32:54.913-07:00Comments on Eve Opportunist: ATX - First Weekend recapLogan Fyreitehttp://www.blogger.com/profile/18020193253139376508noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-7616244196108776097.post-31573581341570324352012-07-04T11:51:36.844-07:002012-07-04T11:51:36.844-07:00We totally should have thought of that!!!
Hull ta...We totally should have thought of that!!!<br /><br />Hull tanked blaster Omen's. Nobody will expect them.Logan Fyreitehttps://www.blogger.com/profile/18020193253139376508noreply@blogger.comtag:blogger.com,1999:blog-7616244196108776097.post-48250694140348014312012-07-04T11:45:24.462-07:002012-07-04T11:45:24.462-07:00Yeah, we have hull tanked blaster omens. The extr...Yeah, we have hull tanked blaster omens. The extra grid you get from not using plates lets you fit neutrons!Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7616244196108776097.post-15394218552999749772012-07-04T11:28:29.905-07:002012-07-04T11:28:29.905-07:00Good to hear from you that there is conversation a...Good to hear from you that there is conversation about improving the commentary as a whole. Overall I would say that each announcers commentary improved as time went along.<br /><br />I c what you did there re: Syndicate tourney :)<br /><br />I think the majority of your tone for the bring 6 commentary, which I still mostly agree with, was just that people we're bringing 6 ships, but I think we've gone round on that enough, and we both know where the other is coming from, so I will just say that "Good, looking forward to improvements in week 2."<br /><br />Sabre are a bad example, but the only one I could think of off the top of my head. Just wanted more information from you on why bringing 4 was usually a bad idea, and how bringing 6 ships even if individually not as powerful still greatly improve the setup, by distributing EWAR over 6 targets instead of less, or whatever rationale you wanted to use. I mean I understand that, and some of the other AT vets might get that as well, but for the general viewer who are having a hard time following ship types.... well it might make more sense if you dove into that comment a bit more.<br /><br />re: tourney coverage; thank you. I spent a lot of time on it and wanted to do more posts running up to the beginning of ATX but work got nice and in the way.Logan Fyreitehttps://www.blogger.com/profile/18020193253139376508noreply@blogger.comtag:blogger.com,1999:blog-7616244196108776097.post-9270399027969871672012-07-04T11:22:38.225-07:002012-07-04T11:22:38.225-07:00You guys have one of those too? we tested em exten...You guys have one of those too? we tested em extensively, look pretty solid. Who are you fighting this weekend? I'll make sure to be appropriately!Logan Fyreitehttps://www.blogger.com/profile/18020193253139376508noreply@blogger.comtag:blogger.com,1999:blog-7616244196108776097.post-21916740132120118612012-07-04T11:03:32.558-07:002012-07-04T11:03:32.558-07:00Wait, are you saying we shouldnt bring our 4 man o...Wait, are you saying we shouldnt bring our 4 man omen fleet next week?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7616244196108776097.post-79626352751814691162012-07-04T03:39:09.862-07:002012-07-04T03:39:09.862-07:00Yeah all of the commentators are discussing how we...Yeah all of the commentators are discussing how we can improve the commentary as a whole. Some of the problems we won't be able to deal with until the studio weekends, but things like describing the field we are planning to improve upon next weekend. That problem came from a fairly simple misunderstanding within the tournament team, as a decision was made to focus more on the closeups of ships to make the stream more visually interesting and us commentators didn't really catch the implications of that change in time. In the past we had to hold back on over-describing on what viewers were seeing right in front of their faces, but this year those details aren't as obvious visually.<br /><br />And I chose my statistics as I did because my main point is that more ships is virtually always better than fewer ships. If you could use 7 ships in this format that would be the best number, but since 6 is the cap 6 is the ideal number of ships.<br />One of the reasons I harped on it is that I believe that bringing fewer than the max ships is one of the most avoidable mistakes teams are making. Sabres are excellent tourney ships when used for the right purpose (antifrig dps instead of tackle, see my minmatar setup that you guys used to win the syndicate tournament for examples of proper use) but bringing 4 ships is on par with bringing omens on my scale of terribleness.<br /><br />I think I did mention how sabres for main tackle is a bad idea on the stream, but it was probably just once and it's possible that I'm confusing a conversation I had off air. Either way I'll make a point to mention it on Sunday.<br /><br />BTW great job with your tournament coverage in this blog, this is the best 3rd party tourney content I've seen this year.Raivihttps://www.blogger.com/profile/05110928680020253981noreply@blogger.comtag:blogger.com,1999:blog-7616244196108776097.post-62162323230390044152012-07-03T09:28:45.428-07:002012-07-03T09:28:45.428-07:00Raivi, Thanks for the comment. I think we might ha...Raivi, Thanks for the comment. I think we might have to disagree here. And I'm not sure it's much of a disagreement, just a change in how I would commentate vs focusing on "bring 6 ships."<br /><br />I agree with your baseline point, more ships are generally better, especially if you look at the win/loss based off of solely number of ships brought. However, fights are, by factors of ten, too complicated to limit down to, they brought 5 and they brought 6, and that is the sole reason why the large team won. Fwiw, my research showed 6 teams "beat the odds," Space P0lice 5 v 4, bringing less than 6 ships, but still brining more than their opponents. Same with Nulli, bringing 5 v 3. If we throw those out then we get 75% otherwise it would be much less. Well worded by you to push your stats even if not really support your position that 6 ships is the best.<br /><br />I find the number of ships brought in just a macro level analysis of the fight. The choices of ships fielded are 100 percent more impactful than the number of ships brought. <br /><br />That's what I would like to hear about, and would make for more compelling commentary. So, instead of, something that you said during one of the matches, which was along the lines of, ~"well x team could have done a better job had they fielded a setup with 6 people in it."~ <br /><br />I would instead suggest the much better and more informative commentary of "team X should have considered dropping out their next to useless sabre's(or whatever) for three t1 frigates loaded up with utility. They provide more overall EHP/DPS and utility at the same cost in points."<br /><br />Additionally, bringing 6 ships didn't instantly improve your chances either, in matches of 6 ships vs any ship total, including vs other 6 man setups was just 24 wins of the 43 times a 6 man was fielded. That's just 55%. Lending more weight to setup being > ships fielded.<br /><br />If you can, and if I still have your attention, also talk more about ship positioning, on the field as the match develops. the lower right tac overlay doesn't do a great job of answering the question, "Why are they firing at x and not at Y" when the answer is "because X is at 300m and Y is outside their lock range at 67km."Logan Fyreitehttps://www.blogger.com/profile/18020193253139376508noreply@blogger.comtag:blogger.com,1999:blog-7616244196108776097.post-86701129545670011822012-07-03T02:21:57.847-07:002012-07-03T02:21:57.847-07:00I completely disagree on the ship counts. The only...I completely disagree on the ship counts. The only proper time to use less than 6 ships is if you have a specific gimmick that requires it (such as the 100mn Tengus that Team Liquid brought). Looking through the matches, Team Liquid was the the only team to properly use a sub-6 man team. When teams of uneven sizes met, the larger team won 75% of the time. The fights where smaller teams beat larger teams were exclusively (with the exception of the aforementioned Team Liquid performance) bad teams beating worse teams.<br /><br />With the excellent set of two point ships available this year there are very few good excuses for bringing less than 6 people.Raivihttps://www.blogger.com/profile/05110928680020253981noreply@blogger.com