Showing posts with label Syndicate. Show all posts
Showing posts with label Syndicate. Show all posts

Thursday, February 16, 2012

SRAT Finals and Wrapup

Last weekend closed out the first Syndicate Regional Alliance tournament. Previously I interviewed Apathetic Brent, but now on to the results of the final weekend.

Unfortunately replays of the fights seem to be few and far between and the killboards are scrambled due to many matches in a short amount of time.

The second weekend allowed previously losing teams to turn their luck around, Groon in particular made a strong comeback after practicing for the week with Rote Kapelle, as neither were able to easily field a second practice team.


  • Match One : Qualifier last match, the two undefeated teams;

Rote Kapelle(STUGH) vs Flying Dangerously (FIGL)
Rote's Sleipnir team battled on a razor edge for this fight for a long time, only managing to pull out a clear win later in the fight.

Replay from Rote Sliepnir, Piloted by Ben Booley


  • Match Two : Losers bracket qualifier.


Clockwork Pineapple(GROON) vs Flatline.
Flatline's second loss here eliminated them from the competition, Groon advances to the semi-finals to face FIGL after getting revenge on their first loss in round one against Flatline.

Flatline. final killboard link here.


  • Match Three : Semi-Final, winner fights Rote Kapelle for the Championship!


Flying Dangerously vs Clockwork Pineapple 
Groon pulls off a solid victory here, knocking FIGL out of the tournament.

FIGL final killboard link here.

  • Match Four : FINAL MATCH



Rote Kapelle vs Clockwork Pineapple

Replay from Rote Sleipnir, piloted by Ben Booley.

Groon overall killboard link here.

Rote Kapelle final killboard link here.

Final standings were:

RK : 4 wins and 0 losses, SRAT Champions

Groon : 3 wins and 2 losses, SRAT Runner-ups

FIGL : 1 win and 2 losses

Flatline : 1 win and 2 losses

Narhwals. : 0 wins and 2 losses

Click here for Ripard's version of the events and commentary identical to what I was going to say in my own wrap-up.

Wednesday, February 15, 2012

Exclusive Interview with the Mind behind the Syndicate Regional Alliance Tournament

Today I am lucky to have with me Apathetic Brent, Pilot of STIMULUS and Rote Kapelle, organizer of the first Syndicate Regional Alliance Tournament(SRAT). A 'respected' poster on FHC, Brent decided to take his love for the Alliance tournament a step further and organize a multi-alliance, multi-standings, neutral ground, brawl to the death. The double elimination tourney began to take shape, with various Syndicate regional Alliances and near-by neighbors looking to enter the contest

On the weekends of the fourth and Fifth of February the first four matches of the SRAT took place, their outcomes linked here. And last weekend the final matches took place, crowning the first regional Champion, Rote Kapelle. Before we dive into those results, a look at the capsuleer and the struggle of the organization of the first Syndicate Regional Alliance Tournament.

Welcome to Eve-Opportunist Brent, it is a pleasure to have you.

Thank you


What experience do you have in Eve? Give me a bit of a run-down of your eve-history and your AT history.

I started playing EVE in 07 as a carebear.  The bear corp i was in was wardecd by a group and I lost a few ships.  I asked the guy who killed me what to do to start pvping.  He told me to hop in a caracal and sit in a belt in passari.  I think we all know how that story ends.  From there I gained a little bit of experience in a low sec corp before leaving the game for a year.

When I came back, FW was out and I joined that and got my first 500 kills.  Cut my teeth in fcing, which basically just amounted to what not to primary.  I didn’t start learning about the intricacies of FCing until later on in my eve career when I flew under Garmon, Gobbins, and FMercury.  A bunch of us caldari FW guys made an alliance and we were about 100-150 strong.  We moved to Syndicate and started pewing.  The alliance started failing and some of us merged in to Important Internet Spaceship League.  This was before all they cared about was sov.  This was back when they were still decent.  I participated in every aspect of planning, practicing, and piloting in that years alliance tournament (2010?).

Once BDEAL moved to a sov holding entity me and some friends created our own corp and left bdeal.  We were true small gang.  Our normal activity was 2-8 pilots.  We had some really good pilots, and had a great time.  Most of us lost our will to play eve and started playing LoL.  After about a year I got the itch again and started playing EVE.   After I came back I joined Rote Kapelle, but too late to participate in last years AT.


So let's dive right into the tourney, When did you first have the idea for Syndicate Regional Alliance Tournament (SRAT)?

Well I'm all about making people in to better pilots.  I don't want anyone in Rote Kapelle to be an F1 pusher.  Things like the tournament force people to think on an individual level.  Getting some extra practice for the real alliance tournament didn't hurt either.

What was your first step to seeing if it was possible, and who were the first people you contacted, what was the general response?

The first thing I did was talk to my CEO, Cassius Longinus, and see what he thought about it.  He told me it was a great idea, and would speak volumes if I was able to pull it off.  From there I went to Failheap and posted in the Syndicate section of warfare and politics about it.  I was just trying to see if anyone else would be interested in participating.  At first everyone was saying it would be awesome.  But then when sign ups came, people rolled in rather slowly.  I came up with eight different alliances that were interested and decided to go with it.

When did you start fully organizing the event?

January third is when I had Entrox set up a sub forum on FHC for team captains to discuss rules.

How many hours/days/weeks did it take to come together?

Brent : After the forum was set up I spent 2-3 hours a night for about two weeks doing one thing or another related to organization of the event.  The biggest hurdle we ran in to was that I made rule making a democracy.  I wanted to get everyone's opinion on something before we made it an official rule.  We DID steal the point scheme from the normal Alliance Tournament, so other than Tier 3 bcs that part of it was rather smooth sailing.

Did you want to give the tourney up at any point?

Heh.  A hundred times.  Until we got to the "shootin people" part of it, there was a lot of effort for what felt like very little return, this compounded by that fact that our original eight teams dropped to five for various reasons.

Was there much friction working with groups that are otherwise unfriendly towards each other and our Alliance, Rote Kapelle?

Surprisingly, no.  We all behaved ourselves.  I was one guy on the forums, or talking in private convos to people.  In local or on public forums I was the same old guy calling everyone a faggot.  Everyone involved did a good job of keeping eve politics separate from the tournament.

How did you overcome friction if there was any?

Lubrication

Who were the participants, were there any alliances that were asked to take part but declined or Alliances that wanted to take part but unable to field a team?

The original participants were:
Rote Kapelle
Agony Empire
I-Red
Sedition
Flatline
Flying Dangerous
Clockwork Pineapple
Narwhals

Sedition, I-Red, and Agony did not end up participating.  Agony ended up not being able to field a full ten man team and elected to provide refs instead, which ended up being invaluable.  I don't know why I-Red didn't participate.  It was a bit irritating that John Revenent wouldn't even talk to me and explain why.  Sedition had its tournament captain leave the alliance half way through the planning stages and they pretty much dropped out at that point.

Was it originally intended as srs tourney like it turned out, or was that a later development and it was just going to be a troll or trap for epic kills?

It was always meant to be a serious tournament.  Some of it was hard to keep that way because of a lack of defined structure and protocols, but we made it work.

You are also one of the team captains for the (champion) Rote Kapelle team, was RK supportive of your efforts to organize the tourney or was it an uphill fight there as well?

I wish I could say that it was all roses and cherries, but it wasn't.  Isk wise everything was a breeze.  One person gave me the entry fee and the other gave me a large chunk for ship/implant costs.  It's hard for us to get twenty people to participate in practices for CCP's alliance tournament, and much harder yet for something smaller scale.  I kept my staff of advisers small, and they were all very helpful.  In the end we had to practice with another team in the tournament to get practices going.

Will there be another SRAT in the future?

I plan on running another one down the road.  As to when: who knows.  Once the bitter has worn off a bit

Will that be easier to manage in the second round?

Much easier.  Now that we have a set of rules in place and we know what we'll be facing in the future it won’t be such an ominous task.

Will you look for better promotion of the event next time or keep it fairly low-key. Like possibly a buy-in from CCP or promotions from BLINK lotteries or EOH?

Yes. This was fairly low dollar on the individual alliance level, and I'd like to keep it that way so it's still easy for smaller entities to participate.  We did some live streaming for this tournament, and that went well.  Our biggest issue is not being able to tell the whole story via live stream.  We don't have a nice interface like CCP does to show 20 ships at once.  Next time we'll probably get on board with EOH and/or Blink so we can get better prizepools.

What were the prizes for placing in the tourney?

We did a 1B isk buy in for each team, winner take all.  Rote put in an extra plex on top of that, but we won vOv.

Besides you as the main organizer, were there any other main contributors or people you would like to thank?

I'm sure every team captain has people on their end that they would like to thanks, but as far as tournament setup and organization is concerned I'd like to thank Crazy Vania of Agony Empire.  He was slated to be agony's team captain, but had to drop out because he didn't have enough pilots in the time zone to participate.  Instead, he was a referee for us for all of the matches.  He did his job very well, and made my job much easier.  Aside from that, I'd just like to thank all of the teams that participated.  This went smoother than I could have imagined and I owe it to all of the teams showing amazing sportsmanship.


Will Rote Kapelle repeat [as champions] next time?

Absolutely.

***************************

With Brent at the helm of the Rote team, the future looks bright . Of course a little bit of practice for the upcoming CCP sponsored Alliance tournament didn't hurt either.

Thursday, February 9, 2012

Syndicate AT First weekend recap.

After some serious organizational work by Apathetic Brent of STIMULUS and Rote Kapelle, the first weekend of the Syndicate Regional Alliance Tournament or SRAT for short, I just came up with that needs a better nick name, was held in XYY, with various Alliance teams all from the Syndicate region competing in a double elimination Bracket based tournament centered around last year's AT rules. One of the main changes is that Tier 3 battlecruisers are 15 points, just one point less than CS but two more than a tier 2 BC. The current bracket can be found here updated by the SRAT organizer Apathetic Brent.

pBump was nice enough to stream the event for those interested, and here's the run down,


No sound. Fights in the stream are timed thusly : Winners are highlighted

27:25 - Flying Dangerous vs. Narwhals (midway through - we had to probe out the location to get eyes)

Whole match from the Ref's perspective.

Killboard links Flying Dangerous and Narwhals. (Can't find the Narwhals kill-board.)

45:22 Groon vs. Flatline.


Ref's view here.

Flatline Scimi view here

Killboard links Groon and Flatline. (both BR are confused with their two matches.)

1:17:30 Flatline. vs. Rote Kapelle 

Can also be watched through an RK Sleipnir's point of view

Or the RK Scimitar.

RK Killboard linky

Flatline Killboard. (Battle report shows both Flatline matches.)

1:49:55 Groon vs. Narwhals

Killboard of Groon (BR confused with their two matches.)

Standings are as follows:

Flying Dangerous 1 win 0 losses
Rote Kapelle 1 win 0 losses
Flatline. 1 win and 1 loss
Groon 1 win and 1 loss
Narwhals 0 wins and 2 losses (not sure if eliminated at this point, should be.)

The bracket has not been recently updated, but I will add a shot of it to this post when it is added.

Tuesday, March 29, 2011

What a weekend...

Horray, for the first time in seemingly ages I was able to take most of the weekend off and actually get some playtime!

I logged in when I got from home and was able to head on over to some fertile hunting grounds in a support role, giving two buddies a hand in a scimi, evening the odds a bit and scoring a few kills while they were at it.  The back to TXW once that fun died down, or blobbed up as the case may be.  Tiwa was about to head to bed when he noticed a blip of people in Espigore, 2 jumps into lowsec from TXW, a Rooks and Kings Carrier doing a Level 5 or something like that...  anyways,

A general call for help was put out and of course we responded in force, nothing like a cap kill to bring out the troops.  We guessed RandK were trying to bait in our caps, the joke being on RandK since we didn't need any caps to kill that carrier.  Well and their Falcon was a bit slow on the draw/cyno drop...  They showed up in Vestouve in force as we headed home, a couple of carriers and BS, I had already passed them, but they were unable to land a tackle on any of us and we made it back to TXW safely.



So after nerding up before the wife got home, I took time to welcome her come and have some dinner and then rejoined comms to see I had just missed the friday night blob fleet, shield BC's.  Damn it, had to catch up in a Dramiel arriving just before the first big fight of the night...  Props to the peeps in NM- (Valor Empire) for undocking to face us.  Our gang comp was a bit better than theirs, as can be the case when a roaming, pre-planned fleet faces up against a hasty home defense fleet, the fight was very fun, the best of the night!

I had to keep mobile, but I had my dram properly fit, that is dual prop, and was able to avoid being tackle and killed when diving through their undock to land tackle, DPS etc...  Never even had to use my MWD, as an aside; Dramiel's are just stupid fast.

We had our first major disappointment of the night when our fleet of about 20 landed opposite another, similar fleet of about 20.  They refused engagement because "they were there to hunt TEST, and would happily join us in a fight aginst TEST."  I was pretty "disappoint" at that point because our fleets were similar with the exception that they held a bit of the EWAR advantage and we had 4 suddenly Tempests in our fleet augmenting our BC DPS (and Usagi's Tengu).  I think we would have steamrolled them as well and that might be part of my frustration but I just wanted to fight.

FORTUNATELY FOR US, TEST came to the rescue and was more than willing to send in the drunk-gang!  Not that we used the other gang's help, we managed their drunk fleet handily.  Masses of t1 frigates littered my screen as we jumped through, with a smattering of t1 cruisers.  It ended, well, predictably. I think a TESTie put it best when he said something like It's a good thing we had to pull off, clearly we were too good for you.

After that we just made best speed for TXW.  All that in just one night of playing Eve, man I missed this game.

Saturday I logged in and headed down to Stacmon since our alliance is pretty dead during my early morning, jumping in my bits and pieces shield rupture I headed out to lowsec and made it a whole 1 jump out of Stacmon before the ROOS decided to try to kill me with a gatecamp.  Thankfully their Devoter missed me by something like 4 meters and I was able to make the gate in low structure to jump back into Stacmon.

Angry and happy to have targets I swaped out to an Abaddon and was warping into the Ostingele gate when another of my Alliance mates said hello and we joined forces to wipe out the evil ROOS!  It didn't go great, but my two losses were easily recouped by the single kill we managed, a pimpy Devoter.  Around then I roamed around a bit more, trying to find something else to kill in lowsec before logging off to start my actual weekend at home.  I came on a bit later but ended up going out and drinking with the wife and her hot friends, so who can blame me!


Sunday I came online mid-afternoon and found time to try to get some kills with Rixx over close to our neighbors, but they wouldn't play even though ALMOST got a drake at the undock.  His friends were too scared to even agress us, except him and this one Apoc with really long ranged Mega Pulse II's that could only hit my curse when I wasn't dampening him, or more accurately when I missed the damps, hey I was at 100km alright!  So judgy!

A little later on a couple FA guys were trying to corner a Drake in NG- their two turned into 13, and they failed to get anyone though they did trap myself and the Drake in NG- while they sat on the TXW gate...

Once a response fleet was formed we did a little gate shifting, our fleet ending up on the TXW gate with them on the TXW gate in NG-.  The hunters had become the hunted.  They made the valiant charge into us, but to no avail, we held the field and managed to catch most of those who lived as they tried to escape to 5-F.

After that I decided that I had better log off BEFORE I did something horribly stupid and thus ended my weekend on a high note.

Friday, February 11, 2011

New system on the market


Nice System in Syndicate looking for new occupants, inviting scenery, Intaki stations, plenty of room.

Friendly neighbors including convenient lowsec, routing to Stacmon.  Solitude, Cloud Ring and Outer ring just a few jumps away.

Private dead end ratting systems adjoining, but the premier attraction is the overly friendly occupants of the surrounding area, sure to welcome you with a bang.  They will provide both prime feasting opportunities and hard and fast schooling.

Previous tenants clean, though foul-mouthed.  Through scrubbing and cleaning included free with purchase.  New carpeting and Drakes throughout the system.

The grass really is greener here, move now to see how beautiful springtime in Syndicate really is.

Vacancy open for a limited time only, act now!  No price too low, no applications rejected.

Apply at any of the friendly real estate agents located, for your convenience, at all TXW-EL stations.

A deal like this can't last long, ACT NOW!

Option to buy at the end of the rental term.

Wednesday, December 30, 2009

Even a late bird gets a worm.

TXW was unusually quiet for some time before Leprosorium decided to make a stop by our system in a few BC's.  Admittedly, we undocked 2 BS and a HIC(me) to try to effect some tackle on their BC's and they rightfully ran like hell, and called us out on bringing heavier ships to engage their BC's, conveniently leaving out that they DID outnumber us 5 v our 2-3.  We chased them back to XYY.  Approximately then, one of Leprosorium's alt scouts in TXW said that a BSOD gang was headed our way!

Happy for some kind of a fight, a smallish gang was formed at the station, consisting of a few Armageddon BS since we knew that the BSOD guys always show up in force.  In jumped around 4 drakes and a few tacklers, hanging on the 5-F gate in TXW.  Our gang had about 5-6 people in it now, 3 in armageddon's, myself in a Devoter and a Navy Comet.

With the ever-rallying cry of "who wants to live forever!" we warped in on the gate hoping to go down swinging!  Immediately local blossomed as the rest of the BSOD+Friends fleet jumped into us, intent of eliminating our small squad.  We lost a armageddon to the first skirmish on the gate, just before I got to jump through.  I thought and was hoping there was a good chance I would break free on the other side, however a smart interceptor pilot had jumped through with me and nabbed me before I could warp off of the gate, The other BS made it off the field before more could jump through and get them.

I reversed towards the gate, engaging all my hardeners, and waited for the pain train to roll into the station.  I didn't have to wait to long, but thanks to some smart thinking on their side, their fleet remained split, leaving me without an escape.  Only got bumped out of jump range once...  But it hardly mattered, my fate was written in this ship at least!

I teased them for a while, my passive tank soaking up the damage with some ease, and just as I hit below half armor I jumped through into the other fleet, and was quickly reduced to dust ...  just had to make sure they didn't all get on my mail.  Besides I hate it when people do that to me so I had to return the favor!

I even managed to get my pod back to the station (they didn't have any dictors).

I quickly changed ships into the Hydra II, and undocked, heading for a offgate spot about 200km from their fleet, to see if I could pull some of their light tackle off the gate and engage with any luck.  They had a Malediction, Crusader and some friends.  Shortly after I landed they were all warping to/jumping out into 3MOG, with one crusader providing hope for me by MWDing at first out towards me and then over towards 3MOG, I tried to catch up with him but I was AB fit and a little timid about their fleet turning around to kill me, again.  Knowing that he was MWD would turn the tide later.

With the lack of a RK fleet to distract the main bit of their fleet I followed cautiously behind, at the heels of the other Crusader.  His fleet left him behind in 3MOG, and after a few near misses, I would jump through, he would have just jumped back, etc.  We engaged in 3MOG, I however jumped through to verify no large fleet was waiting on the other side to jump back through and kill me!  That cost me my shields as he got a volley off before I jumped.

With nothing on the other side, and no shields (first volley of his hit me at 0m/s on the other side and HURT) I jumped back through and twisted around to engage.  Barreling in this time, I already had loaded IN Multi lenses, had my guns overheated from the start and swept into a stable 2500m orbit around his sader.  We traded blows, his shots taking me into first mid armor and then low armor, my guns burning down into his armor just as quickly, though I had a bit more to make up as he still had shields.

Once inside 2500m, AB on and scram on him the speed advantage was mine, I pulsed my small rep, and manually avoided his fire.  His damage lessened long enough for me to catch up, and with him in low armor I turned again, landing strong hits along his hull, venting his pod into space.  We shared a GF in local and then after some inept fumbling on my part to kill his pod it was over and I was left with just his wreck.  Time for some spoils!  Evidently he had been looting from other fights.  Looks like my dogfighting setup worked for once!  Manually turning around to run back past him helped as well.

The other guy

After action analysis (AAA) - I did all that shit I said I was going to do after I lost the Hydra I.  You know what?  It worked!  I gained some revenge for my lost HIC, I didn't want it anyways!

Shortly after that fight the Leprosorium guys succumbed to some shiny Hurricane bait and lost some of their fleet.  Flew a Vaga in that fight, I keep forgetting just how much like a inty that ship is!  Nearly zoomed out of range three times.  Anyways it was a short fight and, ended well for us.

Best quote from that fight was Poem asking the scramming rifter be removed from the fight, followed shortly by a thanks as he was vaporized under fire from Floobus.  I even managed to sneak onto that mail!

Tuesday, December 8, 2009

Logan's Run

In recent times, my eve time has come under strenuous fire from my life. In the meantime it seems that my forays into the world of eve have proven poor time spent for few or no kills, except for myself. The following details the fights I have been in over the past few months, sparse as they may have been.

"The cane that just wouldn't die!"

Until now, of course

I left from Orvolle, flying in my trusty AC fit Hurricane that was nearing the end of it's insurance cycle and seemed difficult to kill, it has been into battle more than once, survived when the rest of the fleet was wiped out and even made the trek back to syndicate from Molden Heath in one piece.

I moved through the gate into nearby lowsec searching for some action on my way down to Stacmon/Vestouve/TXW. I soon had my wish. A small contingent of -47- pilots barred one of the lowsec gates, daring me to attack, however I am familiar with their usual tactics and jumped back through escaping deeper into lowsec to find a way around what turned out to be a domi, 3 cruisers, two of the t2 and two more BCs.

On my way through ostingele a Myrm appeared on scan, Ost has only one belt and soon I was at it but it seemed the Myrm had already left the belt. I aligned to the gate, looking through pilots in local and seeing 1-2 pirates, Negative ten alliance. I hoped one or both of them were watching and it turns out I got my wish, the Myrm returned and battle was had.

Neuts reached out from both our ships as I traded out to close range ammo. His drones were quickly launched, however my cap was dead quickly and I was unable to run my neuts to cripple his tank. I focused on his drones, eliminating 3-4 of his Ogre II's during the battle. My passive tank was no match for his determined drones. A late addition to the fight, a most unwelcome Cyclone sealed my doom. I don't recall even getting the Myrm below 3/4 armor during the whole fight, made me wish I had brought my triple rep myrm instead! I had go before I could make good my return in the Myrm. At least it was not a gank fleet that claimed my BC! I'm not sure how I could have won this battle, perhaps spending more time shooting the Myrm and less on his drones, but it seems unlikely he would have died before the cyclone came in, maybe when the Cyclone landed I should have switched over... seems like I was doomed from the undock on this one.

Loss

Then there was the thrasher that was convinced it was a coercer. Definitely in my list of top 10 worst Destroyer fittings, if not number one.

I received word of a Tengu sitting on a gate in Aubres, and along with a mix of other pilots started heading in that direction, but everyone else was closer. Sadly not on this kill, but I was there in spirit!

When I arrived there was the Tengu wreck, a Drake pilot (flashy from the same corp as the Tengu), and a noob Thrasher headed to the Tengy wreck and a abandoned can of cap 800's... I was uncloaked by the gate and warily looked at the Drake as the thrasher took from the alliance can's 800's and turned flashy to me!

Throwing my AB on I headed towards the Thrasher, laughing, launching drones, neut, web and scrambler. Thrasher had no idea what was going on and died quickly(lol). However the Drake wasn't so happy and engaged me, launching HAM's into my plated Pilgrim. I turned on my rep, and headed back towards the gate! Local was spiking like crazy right then as a fleet entered system, 20+ gains in local. I figured I was done for as they started landing on the gate but they immediately engaged the Drake (as he was flashy and I wasn't) and I was able to jump through to safety! (and an immediate cloak and warp away from the gate. It was lucky I was able to jump out otherwise I might have been next on their dinner course!

Just to repost the Thrasher fit.... WOW

Early this month I scanned down a Raven in a plex in a WH off of Stacmon... However by the time I got back to it with a combat ship, all I got was this lousy Osprey! Anyways I finished the job on cleaning up the plex and made it out 3 minutes before the WH collapsed. Close call considering my combat ship didn't have a probe launcher fit!

I scanned through my ships in Stacmon and decided to head out with a Crusader, something I have never flown before so most likely my fit was bad, but it was a blast to fly. I chased some random fleets around close to TXW to land a tackle by managed to fail at that as well... sadly.

A short AFK later and all I could find in local was a Eris passing through with a few (2 others) from the IUS alliance. I decided to take that gamble and headed to the 3MOG gate. A Manticore landed and jumped through with me, uncloaking and then engaging me on the far side. I knew he had to have friends on the way, but damn it I wanted a kill before I had to log again! I burned towards him as his damps had their way with my already small lock range... don't ask about the t2 WD instead of t2 WS... Anyways, I got close enough to hold a point on him and pin him back with my LAZORS....

Just as he entered structure, the Eris landed, immediately throwing up a bubble (goodbye pod) and locking me down with a pesky warp scrambler, nicely fit. I overheated my rep, guns and mind, trying to find a way out... It was easy to find one but only after I killed the damn Manticore!

125mm rails ate me up quickly, and I popped shortly there after, as did my pod... Wouldn't you know my clone was still set across the damn universe!

Report

Turns out the last guy was in a pod, so 2 v 1, I still should have won! I think if I had fit a warp scrambler, paid a bit better attention to range on the Eris, engaged it first even with the manti in structure, and I might have survived or chased off one or both of the hostiles and been a lot happier. Gonna have to remember that next time! Maybe if I had overheat my guns from the get go I could have gotten out of there before the Eris landed or uncloaked, not sure what one lol! Maybe a healthy dose of watching my overview wouldn't hurt either!

I got a new PulseSader, fit it better this time(WS), even with RIGS! wewt... Now to find more play time... and another death.

Side note, my clone cost 20 mil isk now :( I miss the days where my clone was worth like 500k.

Thursday, October 1, 2009

Syndihome

Back in Syndicate, trying to find the good fight.

The roam yesterday was watching paint dry on the walls boring, but the day before that we had a decent engagement against GROON.

We had been roaming for a bit, landing on a ruppy and sabre, we killed the ruppy but the sabre ran away before we could get any points on him.

So in my Rapier, a few systems later I follow the scout into the system and we find a Vexor on the gate. The rest of our 10ish man gang headed through and we proceeded to engage and kill the Vexor while our scout reported there was a 10ish man Groon Gang including two Falcons on the other side of the gate!

We were told to jump through as soon as aggression timers were up and right into the groon gang. I was one of the last through so I had to wait for a few precious seconds before jumping in.

Once in the Groon gang was mostly on the gate trapped in our dictor bubble but already turning to run and warp out. The call was made to spread points when suddenly the Groons stopped trying to warp out and reengaged, but honestly I think it was too late as some of their ships had already warped out including at least one of the Falcons.

Our Scimitars were under fire first, while I focused on a Vaga inside of 10km from me, webbing him as well as putting my point on another groon and webbing the primary. Groon's started to die, and our scimi's were somehow surviving nicely despite the groon dps headed that way. Most of the Groon fleet at this point was fairly spread and unable to effectively focus fire, in addition to the majority of their DPS being drones dropped from Vexors and closer range ships. One of our quick thinking vaga pilots burned out to the Falcon that was trying to play the deal breaker and was able to point and pwn him before he could get a jam and run.

All in all we managed to clean out that fight, 8 kills and 0 Losses, so we were pretty happy about that. Sadly for me I had to run shortly after that fight, but the gang ended up with a few more kills and some losses through the rest of the night. All in all it is good to be back in Syndicate, even if some nights are busts, like last night!

Logan