Caldari BS
https://forums.eveonline.com/default.aspx?g=posts&t=223608Minmatar BS
https://forums.eveonline.com/default.aspx?g=posts&t=223611Amarr BS
https://forums.eveonline.com/default.aspx?g=posts&t=223607Gallente BS
https://forums.eveonline.com/default.aspx?g=posts&t=223610Forum - Features and issues Discussion
Now let me look back through these changes and see what has actually changed.
Caldari quick breakdown....
Rohk - Unchanged since last post
Raven - Unchanged since last post
Scorpion - Trading in a high slot for an extra low slot.
Minmatar quick breakdown...
Maelstrom - Still unchanged
Tempest - Now an "Attack BS" instead of a "Combat BS" this means it will retain more of it's agility, and a lower sig, but at the cost of not getting as much HP. However, it will still have more HP than it does currently.
Typhoon - Lowered sig res and gave back the turret slots, but no turret hull bonuses.
Amarr quick breakdown....
- Abaddon - Unchanged since last post
- Apocalypse - Total cap increased, and a little more armor HP added.
- Armageddon - There is a blurb from Rise acknowledging that the Armageddon is hugely changed, but he hasn't changed or rolled back any of the drone/neut nastyness. Base of this change is that there is considerable overlap between the Abaddon and the Armageddon without the changes.
Gallente quick breakdown...
- Hyperion - Or should we say Hypwnion? Updated changes are.... 10% hybrid turret damage, 7h(-1h) 5m, 7L(+1L), 6 turret slots instead of 8, 125 m3 drone bandwidth! (drone bay of 175m3!).
- Megathron -
Winathon? Anyways, Now a gun dependent platform, the Mega gave up it's utility high... for ANOTHER LOW. So we are looking at 7/4/8 now, 7 turret slots, lower sig radius, no missile slots, 75m3 Drone bay and bandwidth. EDIT : After a good conversation with Sard Caid in the comments of this post, there are a few other factors to be worried about with the Megathron change. specifically if there is any reason to fly the Mega over the Hype with these changes. The Hype will have 5 heavy/sentry drones and enough backup space to field warrior or ECM or even three backup heavy drones, in addition it will have an important utility high that can be used with heavy nuet, or smart bomb to effectively help counter smaller ships, and or drone swarms. The Mega meanwhile loses it's utility high, loses drones, already had a tracking bonus, that still didn't obsolete the need for a web, the 8/5/6 slot layout and setup does seem more appealing now, or at least, make no change and leave it as-is. I have a feeling this isn't the last of the t1 BS revamp changes and hopefully the mega will get another looking at. - Dominix - No changes, though there is a tantalizing bit about a sentry drone revamp upcoming, and that would be pretty sexy for anything that does or can use Sentries.
Now the opinion part-
The second brush at these changes are much "sexier" than the first brush at changes, and will make a huge difference to the way these changes are taken. I am pretty enthused about the changes now (as a whole).
Every race has something to look forwards to, these are the things I like.
Caldari - Cav Raven and the 6 lowslot Scorp (more apt to fitting an armor tank, AND more room for jamming amps.
Amarr - Abaddon is still going to be great, but the changes to the Apoc and the Armageddon open up a whole new style of gameplay, especially the geddon, prices are going to be soaring on those things now.
Minmatar - Not as much "Winmatar" anymore but still very good. Glad to see them have two attack and one combat type BS, seems to be more in line with their overall philosophy.
Gallente - Biggest winners of the revamp revamp, so much here to like, Hyperion is gonna be dead sexy (if it makes it into the game as it is now)! Megathron has a role now as a "guns brawler" with that tracking bonus (7.5% per level) it's going to be